建造 3D模型
1
规格
- 几何polygonal_quads/tris
- 多边形6,505
- 顶点6,212
- 纹理Yes
- 索具化No
- 动画No
- 适合3D打印No
- 适合游戏(低多边形)No
- UV映射Yes
- 未封装UVmixed
描述
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BUILDING
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Complex model of building with simple interior walls and details like shutters in windows.
- 3ds Max - standard version with standard materials,
- 3ds Max – V-Ray version with V-Ray materials,
Exported formats has no bugs, Uv works correctly.
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PROFESSIONALLY MODELED
These models were made to avoid n-gons (no n-gons in model at all) and keep polycount as low as possible:
- polycount - 4505
- textures resolution - 3200x3200, 2200x2200, 1024x1024, 800x678, 800x800, 800x420, 327x272, 640x640, 512x512, 420x290, 659x627, px
Mesh is clear, well done and optimized. Mostly quads - 93%
Materials, textures, objects are clearly named in English.
NO MULTI/SUB-OBJECT MATERIALS!
Nobody likes objects with many different materials assigned. This produce disorder in 'Material Editor' with a lot of needless, scattered 'multi materials'.
There is no mess with textures and materials here.
Only singe materials were use (one exception - ivy material), morover each object have only one material assigned.
No 'Multi/Sub-Object materials' = no mess in 'Material Editor'.
Sep 06, 2018
添加日期
Oct 28, 2021
最后更新
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