未来派汽车游戏准备好了 3D模型
240
个人使用许可
规格
- 几何- Geometrie -
- 多边形4,293
- 顶点4,448
- 纹理Yes
- 物料Yes
- 索具化Yes
- 动画Yes
- 适合3D打印No
- 适合游戏(低多边形)Yes
- UV映射Yes
- 未封装UV- Unverpackte UVs -
描述
Here is my futuristic car design.
I modeled, textured and rigged this car in Blender from 31.03.2012 to 13.04.2012.
3d preview on Sketchfab
The concept was created by Piotr Kupsc.
More details

Made by Dennis Haupt aka 3DHaupt
3DHaupt.com
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My name is Dennis Haupt. 3D-artist for modeling, texturing, rigging and animation since 2008. My favorite software is Blender 3d but I also work with 3d-Coat or other 3d/2d-programs.
Location: Germany - Thuringia - Ilmenau
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System:
Alienware 18: Intel(R) Core(TM) i7-4930MX CPU @ 3.00GHz NVIDIA GeForce GTX 780M x2 (SLI) 32,0 GB RAM
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I modeled, textured and rigged this car in Blender from 31.03.2012 to 13.04.2012.
3d preview on Sketchfab
- Animated Yes
- Rigged Yes
- VR / AR / Low-poly Yes
- Geometry Subdivision ready
- Polygons 4,293
- Vertices 4,448
- Textures Yes
- Materials Yes
- UV Mapping Yes
- Unwrapped UVs Mixed
- Futuristic Car painting contest on Sketchfab
- Kosmiczny Kowboj - Cyberpunkish city street in Unreal
- First test for a racing game by rocco martino
- Test in Arma3 by ThrompTOH
- OBJ (.obj) 4.21 MB
- Alias/WaveFront Material (.mtl) 4.21 MB
- 3D Studio (.3ds) 4.16 MB
- Autodesk FBX (.fbx) 246 KB
- Collada (.dae) 4.37 MB
- Blender 2.74 (.blend) (2 files) -
- X3D (.x3d) 4.21 MB
Made by Dennis Haupt aka 3DHaupt
3DHaupt.com
---
My name is Dennis Haupt. 3D-artist for modeling, texturing, rigging and animation since 2008. My favorite software is Blender 3d but I also work with 3d-Coat or other 3d/2d-programs.
Location: Germany - Thuringia - Ilmenau
---
System:
Alienware 18: Intel(R) Core(TM) i7-4930MX CPU @ 3.00GHz NVIDIA GeForce GTX 780M x2 (SLI) 32,0 GB RAM
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Dec 16, 2015
添加日期
Nov 20, 2019
最后更新










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