Mantis 3D Model
0
Specifications
- Geometrypolygonal
- Polygons5,687
- Vertices5,746
- TexturesYes
- RiggedYes
- AnimatedNo
- 3D Printable ReadyNo
- Game Ready (low poly)No
- UV MappedYes
- Unwrapped UVsmixed
Description
The model has been sculpted in zbrush, retopologized in Maya and had the high detail projected and baked as a displacement map which works great, its been rigged in maya and setup with shaders for renderman, Files include an albedo, displacement map and bump for the eyes as i'd recommend setting up your shaders (if using another renderer) to have the eyes work as a black dot appearing through a facing ratio, which wouldnt work if the geometry was displaced.
Oct 03, 2019
date added
Oct 02, 2022
last update
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