Ruota per auto da corsa Modello 3D
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specificazioni
- Geometriapolygonal_quads/tris
- poligoni3,770
- vertici3,669
- TexturesYes
- riggedNo
- AnimatoNo
- Prontabile in 3DNo
- Gioco pronto (low poly)No
- UV mappatoYes
- UV non avvoltooverlapping
Descrizione
Low-poly 3d model of the race car wheel is intended both for game engines (Unity, Unreal) as well as for render with V-ray in 3ds Max.
It contains:
2 objects;
3770 polys;
6868 tris;
3669 verts.
2 sets of BPR metal/rough textures (base color, occlusion, roughness, metallic, normal):
1) Rim 2048x2048 px
2) Tyre 2048x512 px.
3ds max scene includes the 3d model with materials and textures, converted for render with V-ray (diffuse, glossiness, metallic, normal, specular)
Maya scene contains the same model with normal maps and ambient occlusion textures only.
FBX pack includes the triangulated model.
Textures for real-time engines are provided in PNG and PSD formats (8 bits/channel). PSD textures have separate layers, so you can easily adjust them.
Textures for V-ray render are in PNG format (8 bits/channel).
Preview images were made in 3ds max with V-ray.
Nov 14, 2019
Data aggiunta
Oct 02, 2022
ultimo aggiornamento
Recensioni
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Perché non essere il primo a rompere il ghiaccio?










