赛车车轮 3D模型
0
规格
- 几何polygonal_quads/tris
- 多边形3,770
- 顶点3,669
- 纹理Yes
- 索具化No
- 动画No
- 适合3D打印No
- 适合游戏(低多边形)No
- UV映射Yes
- 未封装UVoverlapping
描述
Low-poly 3d model of the race car wheel is intended both for game engines (Unity, Unreal) as well as for render with V-ray in 3ds Max.
It contains:
2 objects;
3770 polys;
6868 tris;
3669 verts.
2 sets of BPR metal/rough textures (base color, occlusion, roughness, metallic, normal):
1) Rim 2048x2048 px
2) Tyre 2048x512 px.
3ds max scene includes the 3d model with materials and textures, converted for render with V-ray (diffuse, glossiness, metallic, normal, specular)
Maya scene contains the same model with normal maps and ambient occlusion textures only.
FBX pack includes the triangulated model.
Textures for real-time engines are provided in PNG and PSD formats (8 bits/channel). PSD textures have separate layers, so you can easily adjust them.
Textures for V-ray render are in PNG format (8 bits/channel).
Preview images were made in 3ds max with V-ray.
Nov 14, 2019
添加日期
Oct 02, 2022
最后更新
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