レースカーホイール 3Dモデル
0
仕様
- ジオメトリpolygonal_quads/tris
- 多角形3,770
- 頂点3,669
- テクスチャYes
- 堅いNo
- アニメ化No
- 3Dプリント可能No
- ゲームレディ(低ポリ)No
- UVマップYes
- ラップされていないUVoverlapping
説明
Low-poly 3d model of the race car wheel is intended both for game engines (Unity, Unreal) as well as for render with V-ray in 3ds Max.
It contains:
2 objects;
3770 polys;
6868 tris;
3669 verts.
2 sets of BPR metal/rough textures (base color, occlusion, roughness, metallic, normal):
1) Rim 2048x2048 px
2) Tyre 2048x512 px.
3ds max scene includes the 3d model with materials and textures, converted for render with V-ray (diffuse, glossiness, metallic, normal, specular)
Maya scene contains the same model with normal maps and ambient occlusion textures only.
FBX pack includes the triangulated model.
Textures for real-time engines are provided in PNG and PSD formats (8 bits/channel). PSD textures have separate layers, so you can easily adjust them.
Textures for V-ray render are in PNG format (8 bits/channel).
Preview images were made in 3ds max with V-ray.
Nov 14, 2019
追加日
Oct 02, 2022
最後の更新
レビュー
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氷を砕いた最初の人になろう。










