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Raceautowiel 3d model

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Raceautowiel royalty-free 3d model - Preview no. 1
Raceautowiel royalty-free 3d model - Preview no. 2
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Raceautowiel royalty-free 3d model - Preview no. 1
Raceautowiel royalty-free 3d model - Preview no. 2
Raceautowiel royalty-free 3d model - Preview no. 3
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Raceautowiel royalty-free 3d model - Preview no. 11
Royalty-vrije LicentieAlleen redactie
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Beste prijsgarantie
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bestek

  • Geometriepolygonal_quads/tris
  • polygonen3,770
  • hoekpunten3,669
  • texturesYes
  • opgetuigdNo
  • AnimatedNo
  • Geschikt voor 3D-afdrukNo
  • Game Ready (laag poly)No
  • UV-gemappedYes
  • Onverpakte UV'soverlapping

Formaten en bestanden

Maya
(.ma)
6 MB

default_scanline
Race Car Wheel_Maya.zip
FBX
(.fbx)

Race car Wheel_FBX.zip
3ds Max
(.max)
21 MB

vray 3.60.03
Race Car Wheel_V-ray.zip
3ds Max
109 MB

PSD.zip
3ds Max
11 MB

PNG.zip

Omschrijving

Low-poly 3d model of the race car wheel is intended both for game engines (Unity, Unreal) as well as for render with V-ray in 3ds Max. It contains: 2 objects; 3770 polys; 6868 tris; 3669 verts. 2 sets of BPR metal/rough textures (base color, occlusion, roughness, metallic, normal): 1) Rim 2048x2048 px 2) Tyre 2048x512 px. 3ds max scene includes the 3d model with materials and textures, converted for render with V-ray (diffuse, glossiness, metallic, normal, specular) Maya scene contains the same model with normal maps and ambient occlusion textures only. FBX pack includes the triangulated model. Textures for real-time engines are provided in PNG and PSD formats (8 bits/channel). PSD textures have separate layers, so you can easily adjust them. Textures for V-ray render are in PNG format (8 bits/channel). Preview images were made in 3ds max with V-ray.
Nov 14, 2019 Datum toegevoegd
Oct 02, 2022 laatste update

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