아빠 (사무실에서) 3D 모델
0
명세서
- 기하학polygonal_quads/tris
- 다각형36,092
- 정점들44,466
- 텍스처Yes
- 딱딱한Yes
- 생기 있는No
- 3D 인쇄 가능 준비No
- 게임 준비 (낮은 폴리)No
- UV 매핑 됨Yes
- 포장되지 않은 자외선non-overlapping
기술
Cartoon or travesty male character.
Sculpted in Zbrush (original Ztool with clothes is attached), re-topologized and rigged using 'biped' in 3ds max 2015.
Rendered with Vray 3.40, 'displacement' is fully used
Hair, eyebrows, eyelash and beard are made with 3ds max's 'hair and fur'.
System units - centimeters. Height - 185 cm.
Clothes are not very convenient to 'skin', so they are attached to 'skin wrap' to symmetric low-poly objects, 'skinned' to the biped instead. (See the last figure).
Most of the texture maps are 4k, painted by hand.
The model is partially ready for facial animation ('Morpher' with GUI).
Dec 27, 2019
추가 된 날짜
Dec 08, 2021
마지막 업데이트
리뷰
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