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архитектуратранспортные средстваперсонажисамолетмебельэлектроникаживотныерастенияоружиеспортивныйпитаниеанатомия
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Daddy (In Office) 3D модель

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Daddy (In Office) royalty-free 3d model - Preview no. 1
Daddy (In Office) royalty-free 3d model - Preview no. 2
Daddy (In Office) royalty-free 3d model - Preview no. 3
Daddy (In Office) royalty-free 3d model - Preview no. 4
Daddy (In Office) royalty-free 3d model - Preview no. 5
Daddy (In Office) royalty-free 3d model - Preview no. 6
Daddy (In Office) royalty-free 3d model - Preview no. 7
Daddy (In Office) royalty-free 3d model - Preview no. 8
Daddy (In Office) royalty-free 3d model - Preview no. 9
Daddy (In Office) royalty-free 3d model - Preview no. 1
Daddy (In Office) royalty-free 3d model - Preview no. 2
Daddy (In Office) royalty-free 3d model - Preview no. 3
Daddy (In Office) royalty-free 3d model - Preview no. 4
Daddy (In Office) royalty-free 3d model - Preview no. 5
Daddy (In Office) royalty-free 3d model - Preview no. 6
Daddy (In Office) royalty-free 3d model - Preview no. 7
Daddy (In Office) royalty-free 3d model - Preview no. 8
Daddy (In Office) royalty-free 3d model - Preview no. 9
Бесплатная лицензияВсе расширенное использование
Простые возвращения
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Работает из коробки
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dmk76

Характеристики

  • Геометрияpolygonal_quads/tris
  • Полигоны36,092
  • вершины44,466
  • текстурыYes
  • подстроенныйYes
  • мультипликационныйNo
  • Готов к печати в 3DNo
  • Игра готова (низкополигональная)No
  • UV MappedYes
  • Развернутые уфnon-overlapping

Форматы и файлы

Zbrush
(.ztl)
26 MB

dad_ztool.zip
3ds Max
(.max)
190 MB

vray 3.40
Dad_Vray.zip

Описание

Cartoon or travesty male character. Sculpted in Zbrush (original Ztool with clothes is attached), re-topologized and rigged using 'biped' in 3ds max 2015. Rendered with Vray 3.40, 'displacement' is fully used Hair, eyebrows, eyelash and beard are made with 3ds max's 'hair and fur'. System units - centimeters. Height - 185 cm. Clothes are not very convenient to 'skin', so they are attached to 'skin wrap' to symmetric low-poly objects, 'skinned' to the biped instead. (See the last figure). Most of the texture maps are 4k, painted by hand. The model is partially ready for facial animation ('Morpher' with GUI).
Dec 27, 2019 Дата Добавлена
May 30, 2026 последнее обновление

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