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Hert 3d model

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Royalty-vrije LicentieAlle uitgebreide toepassingen
Eenvoudig rendement
Beste prijsgarantie
Werkt uit de doos
0 bezoeken
Abby Goldsmith

bestek

  • Geometriepolygonal
  • polygonen5,000
  • hoekpunten2,500
  • texturesYes
  • opgetuigdYes
  • AnimatedYes
  • Geschikt voor 3D-afdrukNo
  • Game Ready (laag poly)No
  • UV-gemappedYes
  • Onverpakte UV'soverlapping

Formaten en bestanden

FBX
(.fbx)

Deer_v7300.fbx
FBX
(.fbx)

DeerBig_v7300.fbx
FBX
(.fbx)

Doe_v7300.fbx
FBX
(.fbx)

Doe@alert_v7300.fbx
FBX
(.fbx)

Doe@die_v7300.fbx
FBX
(.fbx)

Doe@hit_v7300.fbx
FBX
(.fbx)

Doe@idle_v7300.fbx
FBX
(.fbx)

Doe@run_v7300.fbx
FBX
(.fbx)

Doe@walk_v7300.fbx
FBX
(.fbx)

JuvieDeer_v7300.fbx
FBX
(.fbx)
1 MB

DeerFBX.rar
3ds Max
(.max)
7 MB

default_scanline
DeerMax.rar
3ds Max
38 MB

DeerPSD.rar

Omschrijving

This animated deer comes with a doe (no antlers) and stag (large rack of antlers) variant. Includes FBX files, 3d Studio Max source files, and texture as a TGA and Photoshop PSD. Rigged using biped + skin. Doe = 4,930 polys/tris Deer with antlers = 5,838 polys/tris Stag = 6,638 polys/tris 2048 diffuse texture map Idle (looped grazing animation) Walk Run Alert Hit Die Idle, Run, and Walk can be looped in a cycle. Alert, Hit, and Die are abrupt motions and should therefore have a short transition at the start. Alert and Die should have a long exit time during the end transition. Hit may look best during Alert or Walk, but also works during Idle and Run.
Nov 12, 2021 Datum toegevoegd
Mar 19, 2022 laatste update

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