龙 3D模型
0
规格
- 几何subdivision
- 多边形3,830
- 顶点3,914
- 纹理Yes
- 索具化No
- 动画No
- 适合3D打印No
- 适合游戏(低多边形)No
- UV映射Yes
- 未封装UVnon-overlapping
描述
Available for Lightwave.
For other 3D softwares there is a OBJ-format included.
You need to manually apply the maps to render similar images as seen here, in your native 3D-software.
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This subdivision model is based on edgeloop technology and you can increase the amout of details by adding more subdivision to the mesh.
You get most out of the 16-bit displacement map by using subdivision 3 or more.
In lightwave scene its all applied ready by the node based displacement and also geometry/render subpatch - pixel per polygon - texture.
Textures are UV mapped and applied.
Textures are all 8192 x 8192 pixels:
-Displacement 16-bit TIFF
-Color
Have fun!
Dec 25, 2019
添加日期
Jan 31, 2022
最后更新
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