Arch_P2_14 3D Model
0
Specifications
- Geometrypolygonal
- Polygons480
- Vertices266
- TexturesYes
- RiggedNo
- AnimatedNo
- 3D Printable ReadyNo
- Game Ready (low poly)No
- UV MappedNo
- Unwrapped UVsunknown
Description
Tileable Archway with baked Ambient Occlusion Map.
Tested in Gamecore game engine.
Multiple file formats.
Created in Maya, Auto UV layout.
Built to snap to grid and to mesh pivot point.
Also available in Architecture bundle by MantifangMedia
1024x1024 .tga Mental Ray Baked Ambient Occlusion Map
Mar 23, 2018
date added
Jan 25, 2022
last update
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