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Playmobil 3D Model

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Playmobil royalty-free 3d model - Preview no. 1
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Playmobil royalty-free 3d model - Preview no. 7
Playmobil royalty-free 3d model - Preview no. 8
Playmobil royalty-free 3d model - Preview no. 9
Playmobil royalty-free 3d model - Preview no. 1
Playmobil royalty-free 3d model - Preview no. 2
Playmobil royalty-free 3d model - Preview no. 3
Playmobil royalty-free 3d model - Preview no. 4
Playmobil royalty-free 3d model - Preview no. 5
Playmobil royalty-free 3d model - Preview no. 6
Playmobil royalty-free 3d model - Preview no. 7
Playmobil royalty-free 3d model - Preview no. 8
Playmobil royalty-free 3d model - Preview no. 9
15
00
Royalty Free LicenseEditorial Only
Simple returns
Best Price Guarantee
Works out of the box
1,528 visits
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Specifications

  • Geometrypolygonal_quads/tris
  • Polygons1,026
  • Vertices1,051
  • TexturesYes
  • RiggedNo
  • AnimatedNo
  • 3D Printable ReadyNo
  • Game Ready (low poly)No
  • UV MappedYes
  • Unwrapped UVsnon-overlapping

Formats & Files

Softimage
(.xsi)
3 MB

mentalray
PlayMobile_Model_Proxy-Subdivision.scn
Cinema 4D
(.c4d)
1 MB

maxwell
playmobil_smooth_only.c4d
OBJ
(.obj)

playmobil_proxy.obj
OBJ
(.obj)
2 MB

playmobil_smooth.obj
Maya
(.ma)
2 MB

mentalray
playmobil_model.ma

Description

Maya and softimage files contain the final subdivision mesh as well as the proxy mesh. In Maya: They are layered seperately and the proxy model is hidden is case you can't find it. The original proxy mesh is a combination of seperate meshes. If you want to edit them, you can go to mesh>seperate, but it will break the connection with the proxy model. The face and hand components are uv mapped (non overlapping uvs) and have a texture map applied in the volor channel of their material. Make sure the path is the right one The other parts of the body have materials assigned The obj file "playmobil_proxy" has the mesh components seperated.
Jan 11, 2018 date added
Aug 23, 2021 last update

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