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Presupuesto

  • GeometríaPolygon Mesh
  • Poligonos0
  • Vértices0
  • TexturasNo
  • MaterialesNo
  • AparejadoNo
  • AnimadoNo
  • Listo para imprimir en 3DNo
  • Juego listo (polietileno baja)No
  • Mapeado UVNo
  • UV sin envolverUnknown

Formatos y archivos

OBJ, 3ds Max, FBX
(.obj, .max, .fbx)

ea48kobxrd-FNSH.rar

Descripción

The other day I decided to make a model of hands, and I came out pretty good, but there is one problem in this model, a lot of polygons!
Apr 21, 2013 Fecha Agregada
Nov 20, 2019 última actualización

Comentarios

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nice hands bro id let them finger my ass any day 10/10 ign
preschoolartsnkrafts hace 10 años Reply2
i luke ur comment
loffen7 hace 10 años Reply2
Thank you
kornbooksk1969 hace 10 años Reply2
f*****
jcepeda41 hace 10 años Reply2
f*****
jcepeda41 hace 10 años Reply2
f*****
jcepeda41 hace 10 años Reply2
f*****
jcepeda41 hace 10 años Reply2
hello I got question becouse i want to use this model for my next 3D model you know i do P250 and i riggid them and i want to upload my gun with your hands in this page can I? off course i will describe you bellow my model
zappero hace 11 años Reply2
can i use this in my game please
goldchicken hace 13 años Reply2
can i use this in my game i maybe put it steam if they take it
telekives hace 13 años Reply2
Can i use this model in my game for commercial use? i will put your name in the credits and i will give you free copy of the final product.
afflictiongames hace 14 años Reply2
are they rigged
edwinodeimi hace 14 años Reply2
is it animated???
cooldudesid10 hace 14 años Reply2
In max, there's something called "proOptimizer" it reduces the number of polys without messing with uv map. try out
estevoo hace 15 años Reply2
thx bro
gamer123 hace 14 años Reply2
Have you tried "baking" the normal map on to a lower poly model? And also, so you don't have to re-UV map the object, bake the textures as well.
hace 15 años Reply2