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Hands 3d model

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Hands royalty-free 3d model - Preview no. 1
Hands royalty-free 3d model - Preview no. 2
Hands royalty-free 3d model - Preview no. 1
Hands royalty-free 3d model - Preview no. 2
0
00
Personal Use License
128,115 visits
34,360 downloads
nixor

Specifications

  • GeometryPolygon Mesh
  • Polygons0
  • Vertices0
  • TexturesNo
  • MaterialsNo
  • RiggedNo
  • AnimatedNo
  • 3D Printable ReadyNo
  • Game Ready (low poly)No
  • UV MappedNo
  • Unwrapped UVsUnknown

Formats & Files

OBJ, 3ds Max, FBX
(.obj, .max, .fbx)

ea48kobxrd-FNSH.rar

Description

The other day I decided to make a model of hands, and I came out pretty good, but there is one problem in this model, a lot of polygons!
Apr 21, 2013 date added
Jan 22, 2019 last update

Comments

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nice hands bro id let them finger my ass any day 10/10 ign
preschoolartsnkrafts 1 year ago Reply2
i luke ur comment
loffen7 1 year ago Reply2
Thank you
kornbooksk1969 2 years ago Reply2
f*****
jcepeda41 2 years ago Reply2
f*****
jcepeda41 2 years ago Reply2
f*****
jcepeda41 2 years ago Reply2
f*****
jcepeda41 2 years ago Reply2
hello I got question becouse i want to use this model for my next 3D model you know i do P250 and i riggid them and i want to upload my gun with your hands in this page can I? off course i will describe you bellow my model
zappero 2 years ago Reply2
can i use this in my game please
goldchicken 5 years ago Reply2
can i use this in my game i maybe put it steam if they take it
telekives 5 years ago Reply2
Can i use this model in my game for commercial use? i will put your name in the credits and i will give you free copy of the final product.
afflictiongames 5 years ago Reply2
are they rigged
edwinodeimi 6 years ago Reply2
is it animated???
cooldudesid10 6 years ago Reply2
In max, there's something called "proOptimizer" it reduces the number of polys without messing with uv map. try out
estevoo 6 years ago Reply2
thx bro
gamer123 6 years ago Reply2
Have you tried "baking" the normal map on to a lower poly model? And also, so you don't have to re-UV map the object, bake the textures as well.
6 years ago Reply2