modelo de juego de banco callejero modelo 3d
0
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Presupuesto
- Geometríapolygonal
- Poligonos1,608
- Vértices960
- TexturasYes
- AparejadoNo
- AnimadoNo
- Listo para imprimir en 3DNo
- Juego listo (polietileno baja)No
- Mapeado UVYes
- UV sin envolvernon-overlapping
Descripción
||SPECS||
Low Poly Model (1 Object)
>street_bench<
|| Geometry ||
1608 Total Tris
960 Total Verts
Polygons are all quads
Model unwrapped manually to make most efficient use of the UV space
Model centered at the origin
All textures, materials and objects named appropriately
Tested in Marmoset Toolbag 3
Tested in Unreal Engine
No special plug-ins needed to use this product
.obj versions exported from Maya2015
|| Textures ||
4096x4096 diffuse, specular, normal and ambient occlusion (AO) maps
Textures in .tga format
Textures made for Physically Based Rendering (PBR)
Model texture paths are stripped
One final note: Unfortunately there's no universal standard for normal map orientation between game engines. If the normals don't look correct try inverting the green and/or red channels of the normal map in an image editor.
Jul 31, 2020
Fecha Agregada
Mar 07, 2022
última actualización
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