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street bench game model 3D model

0
street bench game model royalty-free 3d model - Preview no. 1
street bench game model royalty-free 3d model - Preview no. 2
street bench game model royalty-free 3d model - Preview no. 3
street bench game model royalty-free 3d model - Preview no. 4
street bench game model royalty-free 3d model - Preview no. 5
street bench game model royalty-free 3d model - Preview no. 1
street bench game model royalty-free 3d model - Preview no. 2
street bench game model royalty-free 3d model - Preview no. 3
street bench game model royalty-free 3d model - Preview no. 4
street bench game model royalty-free 3d model - Preview no. 5
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charanvfxartist

Özellikler

  • Geometripolygonal
  • Çokgenler1,608
  • Tepe Noktaları960
  • DokularYes
  • hileliNo
  • canlandırılmışNo
  • 3D Yazdırılabilir HazırNo
  • Oyuna Hazır (düşük poli)No
  • UV HaritalıYes
  • Sarılmamış UV'lernon-overlapping

Biçimler ve Dosyalar

(.unknown)

Autosave.3doproj
(.unknown)

marmoset_v001.tbscene
OBJ
(.obj)

street_bench_obj_uvmapped
(.unknown)

street_bench_viewer.html
(.unknown)
2 MB

street_bench_viewer.mview

Açıklama

||SPECS|| Low Poly Model (1 Object) >street_bench< || Geometry || 1608 Total Tris 960 Total Verts Polygons are all quads Model unwrapped manually to make most efficient use of the UV space Model centered at the origin All textures, materials and objects named appropriately Tested in Marmoset Toolbag 3 Tested in Unreal Engine No special plug-ins needed to use this product .obj versions exported from Maya2015 || Textures || 4096x4096 diffuse, specular, normal and ambient occlusion (AO) maps Textures in .tga format Textures made for Physically Based Rendering (PBR) Model texture paths are stripped One final note: Unfortunately there's no universal standard for normal map orientation between game engines. If the normals don't look correct try inverting the green and/or red channels of the normal map in an image editor.
Jul 31, 2020 Ekleme Tarihi
Mar 07, 2022 son Güncelleme

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