-->
건축물차량문자항공기가구전자 제품동물식물무기스포츠식품해부

More 3D models for your project

Sponsored picks from TurboSquid

북마크 됨
북마크 삭제됨

Russian Arms FPS 3D 모델

66
Russian Arms FPS royalty-free 3d model - Preview no. 1
Russian Arms FPS royalty-free 3d model - Preview no. 2
Russian Arms FPS royalty-free 3d model - Preview no. 1
Russian Arms FPS royalty-free 3d model - Preview no. 2
개인 사용 라이센스
18,745 방문
3,565 다운로드 수
sea206

명세서

  • 기하학Polygon Mesh
  • 다각형0
  • 정점들0
  • 텍스처Yes
  • 기재No
  • 딱딱한No
  • 생기 있는No
  • 3D 인쇄 가능 준비No
  • 게임 준비 (낮은 폴리)No
  • UV 매핑 됨No
  • 포장되지 않은 자외선Unknown

형식 및 파일

OBJ, 3ds Max, Targa
(.obj, .max, .tga)

bdokhv666w-RUSArms.zip

기술

Files for these are max, obj, and textures are tga
Feb 08, 2013 추가 된 날짜
Nov 20, 2019 마지막 업데이트

코멘트

댓글을 게시하려면 해야합니다.
rigged?
aidan21122 9 년 전 대답 2
Never mind that last comment.
tackypack 12 년 전 대답 2
Where is the sleeve and watch texture?
tackypack 12 년 전 대답 2
Can i use this model in my game for commercial use? i will put your name in the credits and i will give you free copy of the final product.
afflictiongames 14 년 전 대답 2
Fox, the game engine doesn't render things that shouldn't be seen, or your computer would explode. Most of the extreme graphics you see today are illusions, if they were all legit, your computer would take a shit and die. Most "realtime" lighting is pre-rendered, they bake the shadows onto the model itself, so it never has to calculate lighting.
15 년 전 대답 2
Is that what our characters look like in most FPS?! Jeez, talk about lazy...
15 년 전 대답 2
Looks like you know nothing about game dev
Thats not "lazy", thats reducing PC's memory used, if there was the full body the PC would have to render the whole body and the game would lag more and you wont be able to see it anyway, so there is no point in making the whole body

Sorry if my English is wrong, Im Russian
ysup12 15 년 전 대답 2