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3D models on TurboSquid

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Russian Arms FPS 3d model

66
Russian Arms FPS royalty-free 3d model - Preview no. 1
Russian Arms FPS royalty-free 3d model - Preview no. 2
Russian Arms FPS royalty-free 3d model - Preview no. 1
Russian Arms FPS royalty-free 3d model - Preview no. 2
0
00
Licentie voor persoonlijk gebruik
18,745 bezoeken
3,565 downloads
sea206

bestek

  • GeometriePolygon Mesh
  • polygonen0
  • hoekpunten0
  • texturesYes
  • materialenNo
  • opgetuigdNo
  • AnimatedNo
  • Geschikt voor 3D-afdrukNo
  • Game Ready (laag poly)No
  • UV-gemappedNo
  • Onverpakte UV'sUnknown

Formaten en bestanden

OBJ, 3ds Max, Targa
(.obj, .max, .tga)

bdokhv666w-RUSArms.zip

Omschrijving

Files for these are max, obj, and textures are tga
Feb 08, 2013 Datum toegevoegd
Nov 20, 2019 laatste update

Comments

Om je reactie te plaatsen, moet je
rigged?
aidan21122 9 jaar geleden Reply2
Never mind that last comment.
tackypack 11 jaar geleden Reply2
Where is the sleeve and watch texture?
tackypack 11 jaar geleden Reply2
Can i use this model in my game for commercial use? i will put your name in the credits and i will give you free copy of the final product.
afflictiongames 14 jaar geleden Reply2
Fox, the game engine doesn't render things that shouldn't be seen, or your computer would explode. Most of the extreme graphics you see today are illusions, if they were all legit, your computer would take a shit and die. Most "realtime" lighting is pre-rendered, they bake the shadows onto the model itself, so it never has to calculate lighting.
15 jaar geleden Reply2
Is that what our characters look like in most FPS?! Jeez, talk about lazy...
15 jaar geleden Reply2
Looks like you know nothing about game dev
Thats not "lazy", thats reducing PC's memory used, if there was the full body the PC would have to render the whole body and the game would lag more and you wont be able to see it anyway, so there is no point in making the whole body

Sorry if my English is wrong, Im Russian
ysup12 15 jaar geleden Reply2