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Female_Mage modelo 3d

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honglong99

Presupuesto

  • Geometríapolygonal_quads/tris
  • Poligonos60,000
  • Vértices35,000
  • TexturasYes
  • AparejadoNo
  • AnimadoNo
  • Listo para imprimir en 3DNo
  • Juego listo (polietileno baja)No
  • Mapeado UVYes
  • UV sin envolveroverlapping

Formatos y archivos

Maya
(.ma)
4 MB

other 3.02
maya.rar
(.unknown)
2 MB

mesh.rar

Descripción

Maya: 2016 Material : PBR material Type: Game Texture size: 2048x2048 Folders included: + Maya: .ma , .mb files +mesh: . obj, .mtl, .fbx + Textures: .png, .tga Note: - I seperated Model into : Hair, Eyes, Body, Teeth, Cloth (upper), Pant ( lower) , Boots, Girmoire. That's why we have a lot of textures. I think it's good for modifying model when you want. - Roughness and Glossness ( Smoothness ) are same slot. But it depends on what your engine uses. If it writes "Roughness" >>> you don't need INVERT . If it writes " Glossness" >>> Please check INVERT. - Normal: some engines use DirectX Normal, some engines use OpenGL Normal. If you assign Normal and feel wrong direction >>>> Just "FLIP Y" - You should check both OBJ and FBX. - NO RIGGING ( I'm an amateur RIGGING, I only rig for my pose and render for my artwork)
Dec 18, 2019 Fecha Agregada
Oct 14, 2021 última actualización

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¿Por qué no ser el primero en romper el hielo?