Dave (Human Rigged) Modello 3D
0
Licenza RoyaltyTutti gli usi estesi
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Funziona fuori dalla scatola
specificazioni
- Geometriasubdivision
- poligoni78,568
- vertici118,142
- TexturesYes
- riggedYes
- AnimatoNo
- Prontabile in 3DNo
- Gioco pronto (low poly)No
- UV mappatoYes
- UV non avvoltonon-overlapping
Descrizione
Dave is a fully rigged human rigged with Human IK in maya 2016. The rig has all the basic features of a human animation rig. Texture maps all included as well. The MA file is polygonal but the FBX is exported using triangles optimized for game engine use. The FBX has been tested inside of unreal engine 4.14 for use by me personally. It is fully game ready. The bone naming convention also matches up with the default UE4 skeleton to make retargeting any animations super easy and fast. Enjoy!
Sep 25, 2019
Data aggiunta
Dec 06, 2021
ultimo aggiornamento
Recensioni
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