Dave (Rigged Human) 3D-modell
0
Specifikationer
- Geometrisubdivision
- polygoner78,568
- hörn118,142
- strukturerYes
- riggadeYes
- AnimeradNo
- 3D Printable ReadyNo
- Spelklar (låg poly)No
- UV MappadYes
- Unwrapped UVsnon-overlapping
Beskrivning
Dave is a fully rigged human rigged with Human IK in maya 2016. The rig has all the basic features of a human animation rig. Texture maps all included as well. The MA file is polygonal but the FBX is exported using triangles optimized for game engine use. The FBX has been tested inside of unreal engine 4.14 for use by me personally. It is fully game ready. The bone naming convention also matches up with the default UE4 skeleton to make retargeting any animations super easy and fast. Enjoy!
Sep 25, 2019
datum tillagt
Dec 06, 2021
senaste uppdateringen
recensioner
Det finns för tillfället inga recensioner för denna produkt.
Varför inte vara den första som bryter isen?

















