デイブ(装備された人間) 3Dモデル
0
仕様
- ジオメトリsubdivision
- 多角形78,568
- 頂点118,142
- テクスチャYes
- 堅いYes
- アニメ化No
- 3Dプリント可能No
- ゲームレディ(低ポリ)No
- UVマップYes
- ラップされていないUVnon-overlapping
説明
Dave is a fully rigged human rigged with Human IK in maya 2016. The rig has all the basic features of a human animation rig. Texture maps all included as well. The MA file is polygonal but the FBX is exported using triangles optimized for game engine use. The FBX has been tested inside of unreal engine 4.14 for use by me personally. It is fully game ready. The bone naming convention also matches up with the default UE4 skeleton to make retargeting any animations super easy and fast. Enjoy!
Sep 25, 2019
追加日
Dec 06, 2021
最後の更新
レビュー
この商品のレビューはまだありません。
氷を砕いた最初の人になろう。

















