Sci-fi Turret 3D Model
0
Specifications
- Geometrypolygonal
- Polygons215,000
- Vertices115,700
- TexturesYes
- RiggedNo
- AnimatedNo
- 3D Printable ReadyNo
- Game Ready (low poly)No
- UV MappedYes
- Unwrapped UVsmixed
Description
Ive started from the concept of sci-fi turret by George Hull, but I decided to modify it. I was doing it without high poly, but I placed fine details like nuts and screws using Blenders add-on Decal machine. For making UV Ive used Maya, because it has good UV editor. Also Ive planned to use the bevel shader for getting the beveled edges on a normal map after baking and Blender made it perfect. Then Ive textured it with Substance Painter. Final render on previews Ive made with Blenders Cycles.
Jun 09, 2020
date added
Sep 09, 2021
last update
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