2x molnaltocumulus (VDB / OBJ) 3D-modell
0
Specifikationer
- Geometripolygonal
- polygoner1
- hörn1
- strukturerNo
- riggadeNo
- AnimeradNo
- 3D Printable ReadyNo
- Spelklar (låg poly)No
- UV MappadYes
- Unwrapped UVsnone
Beskrivning
USAGES:
VDB
- For Houdini users, just Import the Clouds as .(VDB).
- For 3d Studio Max users who uses 3Delight render Just use the 'OpenVDB' button.
- In Maya there is a plug-In to open .vdb files called: Soup.
If you are using Arnold renderer, you can import the vdb via the arnold menu > volume > then just assign a aivolume shader.
OBJ
If you have no other options, you can get a .obj, wich can be verry intensive in the viewport.You can also use the .OBJ files:
- For All 3d Applications you can simply import the cloud .obj file as polygon, and add a VolumeShader to it from your render engine. Al shaders comes with a density slider to control the density.
ps. vdb is the fastest for rendering and for your viewport
Nov 04, 2019
datum tillagt
Feb 26, 2022
senaste uppdateringen
recensioner
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