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2个云高积云(VDB / OBJ) 3D模型

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免版税许可所有扩展用途
退还简单
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开箱即用
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dennisvolkerts

规格

  • 几何polygonal
  • 多边形1
  • 顶点1
  • 纹理No
  • 索具化No
  • 动画No
  • 适合3D打印No
  • 适合游戏(低多边形)No
  • UV映射Yes
  • 未封装UVnone

格式和文件

(.unknown)
74 MB

CloudPatch_v1.vdb
(.unknown)
73 MB

CloudPatch_v2.vdb

描述

USAGES: VDB - For Houdini users, just Import the Clouds as .(VDB). - For 3d Studio Max users who uses 3Delight render Just use the 'OpenVDB' button. - In Maya there is a plug-In to open .vdb files called: Soup. If you are using Arnold renderer, you can import the vdb via the arnold menu > volume > then just assign a aivolume shader. OBJ If you have no other options, you can get a .obj, wich can be verry intensive in the viewport.You can also use the .OBJ files: - For All 3d Applications you can simply import the cloud .obj file as polygon, and add a VolumeShader to it from your render engine. Al shaders comes with a density slider to control the density. ps. vdb is the fastest for rendering and for your viewport
Nov 04, 2019 添加日期
Feb 26, 2022 最后更新

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