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2x bulut altocumulus (VDB / OBJ) 3D model

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dennisvolkerts

Özellikler

  • Geometripolygonal
  • Çokgenler1
  • Tepe Noktaları1
  • DokularNo
  • hileliNo
  • canlandırılmışNo
  • 3D Yazdırılabilir HazırNo
  • Oyuna Hazır (düşük poli)No
  • UV HaritalıYes
  • Sarılmamış UV'lernone

Biçimler ve Dosyalar

(.unknown)
74 MB

CloudPatch_v1.vdb
(.unknown)
73 MB

CloudPatch_v2.vdb

Açıklama

USAGES: VDB - For Houdini users, just Import the Clouds as .(VDB). - For 3d Studio Max users who uses 3Delight render Just use the 'OpenVDB' button. - In Maya there is a plug-In to open .vdb files called: Soup. If you are using Arnold renderer, you can import the vdb via the arnold menu > volume > then just assign a aivolume shader. OBJ If you have no other options, you can get a .obj, wich can be verry intensive in the viewport.You can also use the .OBJ files: - For All 3d Applications you can simply import the cloud .obj file as polygon, and add a VolumeShader to it from your render engine. Al shaders comes with a density slider to control the density. ps. vdb is the fastest for rendering and for your viewport
Nov 04, 2019 Ekleme Tarihi
Feb 26, 2022 son Güncelleme

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