-->
건축물차량문자항공기가구전자 제품동물식물무기스포츠식품해부
북마크 됨
북마크 삭제됨

나비 3D 모델

0
나비 royalty-free 3d model - Preview no. 1
나비 royalty-free 3d model - Preview no. 2
나비 royalty-free 3d model - Preview no. 3
나비 royalty-free 3d model - Preview no. 4
나비 royalty-free 3d model - Preview no. 5
나비 royalty-free 3d model - Preview no. 1
나비 royalty-free 3d model - Preview no. 2
나비 royalty-free 3d model - Preview no. 3
나비 royalty-free 3d model - Preview no. 4
나비 royalty-free 3d model - Preview no. 5
로열티 무료 라이센스모든 확장 용도
단순 반품
최저가 보장
상자에서 작동 함
81 방문
jinyingzhe

명세서

  • 기하학polygonal
  • 다각형2,084
  • 정점들3,362
  • 텍스처Yes
  • 딱딱한No
  • 생기 있는No
  • 3D 인쇄 가능 준비No
  • 게임 준비 (낮은 폴리)No
  • UV 매핑 됨No
  • 포장되지 않은 자외선unknown

기술

PLEASE NOTE: FIXING FUR MAPS PATH Create new project. Copy .mb files to scenes folder, textures to sourceimages folder and owerwrite renderData folder from archive to projects folder. Sometimes Maya not update relative path for fur maps and automatically convert them to absolute, you need to check and fix them manually. In Attribute Editor open Fur properties. Expand: Details -> Base Color -> Maps Click on path and delete everything before renderData - this will make file path relative. Scroll down and repeat this operation for all fur maps Make sure that you checked all files connected to Fur, you can see all of them in renderData/fur/furAttrMap folder. FUR_README file added to archive.
Sep 25, 2019 추가 된 날짜
Mar 02, 2022 마지막 업데이트

리뷰

현재이 제품에 대한 리뷰가 없습니다.
얼음을 깬 첫 번째 사람이되지 않겠습니까?