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建筑车辆人物飞行器家具电子产品动物植物武器体育食品解剖学
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蝴蝶 3D模型

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蝴蝶 royalty-free 3d model - Preview no. 1
蝴蝶 royalty-free 3d model - Preview no. 2
蝴蝶 royalty-free 3d model - Preview no. 3
蝴蝶 royalty-free 3d model - Preview no. 4
蝴蝶 royalty-free 3d model - Preview no. 5
蝴蝶 royalty-free 3d model - Preview no. 1
蝴蝶 royalty-free 3d model - Preview no. 2
蝴蝶 royalty-free 3d model - Preview no. 3
蝴蝶 royalty-free 3d model - Preview no. 4
蝴蝶 royalty-free 3d model - Preview no. 5
免版税许可所有扩展用途
退还简单
最优惠价格保证
开箱即用
81 访问量
jinyingzhe

规格

  • 几何polygonal
  • 多边形2,084
  • 顶点3,362
  • 纹理Yes
  • 索具化No
  • 动画No
  • 适合3D打印No
  • 适合游戏(低多边形)No
  • UV映射No
  • 未封装UVunknown

格式和文件

3DS
(.3ds)

hudiefa.3DS
3DS

20131221034121903386.jpg
3DS

20131221034121904335.jpg
3DS

20131221034121904882.jpg
3DS

??.jpg

描述

PLEASE NOTE: FIXING FUR MAPS PATH Create new project. Copy .mb files to scenes folder, textures to sourceimages folder and owerwrite renderData folder from archive to projects folder. Sometimes Maya not update relative path for fur maps and automatically convert them to absolute, you need to check and fix them manually. In Attribute Editor open Fur properties. Expand: Details -> Base Color -> Maps Click on path and delete everything before renderData - this will make file path relative. Scroll down and repeat this operation for all fur maps Make sure that you checked all files connected to Fur, you can see all of them in renderData/fur/furAttrMap folder. FUR_README file added to archive.
Sep 25, 2019 添加日期
Mar 02, 2022 最后更新

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